Sovereign

Terms of Service

Last updated 18 August 2026. Plain English. If anything here isn't clear, ask and we'll explain it.

1. What this covers

Sovereign is anti-cheat and player-verification software for Meta Quest games: a Unity package that goes in your game, a backend that verifies players, and a portal for running it. These terms cover your use of Sovereign, this website, the portal and the SDK. They are between you and Sovereign, reachable at q1d3 on Discord.

If you use any of it, you accept these terms. If you don't accept them, don't use it, and tell us so we can close your access.

2. Access and accounts

Access is given by the owner. There is no public sign-up: accounts are created for you, and can be withdrawn. Anything done with your account, your API tokens or your game's backend credentials is treated as done by you, so keep them to yourself and don't share a login.

Tell us straight away if you think someone else has got into your account. You can end every one of your sessions from your profile page. Don't make extra accounts to get around a limit or a removal.

3. What you may do with the software

You get permission to use Sovereign in the games you own or are authorised to work on, for as long as your access lasts. That permission is personal to you and is not exclusive.

You may not:

  • sell, sub-licence, publish or hand the SDK, the native library or the backend code to anyone who hasn't been given their own access;
  • take the protection out of a build, weaken it, or ship a copy with the checks disabled;
  • reverse-engineer it to build or publish a way around it, or pass what you learn to people who do — studying it to secure your own game is fine, and reporting what you find is welcome;
  • use the names, logo or look of Sovereign to suggest we endorse your game without asking first;
  • run it against a game you have no right to protect, or point it at players who have nothing to do with your game.

4. Your players are your responsibility

You decide which checks run, what counts as cheating in your game, and who gets banned. Sovereign gives you verdicts and tools; the decisions are yours and you answer for them.

Because of that, you agree to:

  • tell your players, in your own privacy notice or in-game information, that an anti-cheat runs in your game and what it reports — the Privacy Policy lists exactly what that is;
  • give players a way to reach you about a ban, and look at it when they do;
  • keep to Meta's own platform and store rules, and to the rules of any other service you plug in (Photon, PlayFab or anything else);
  • not use bans, detections or player records to harass, dox or single out anyone, and not to publish a player's records outside your own moderation.

5. What the protection does and doesn't promise

Anti-cheat is a contest, not a solved problem. We work at it and we don't promise it catches everything, that it never gets something wrong, or that nobody will ever find a way past it. Verdicts are evidence for your decision, not proof of guilt.

Some checks depend on things outside our control — Meta's attestation service being up, a headset's own platform limits, your backend's connection. When a dependency is unavailable the software is built to say "unknown" rather than to punish players, and you can set whether such a session is allowed to continue.

Nothing here is legal advice about your own obligations to your players.

6. Running it, uptime and updates

The service runs on hardware we look after ourselves. It can go down, and it gets restarted, updated and moved around. There is no uptime guarantee, and we don't owe you a refund or credit for downtime unless we've agreed something separate in writing.

The SDK can update itself in your Unity project. Updates are signed with our publisher key and the editor refuses anything that isn't, but you choose when to install one, and you're expected to test a new version before you ship it. Keeping an old version is your decision and your risk; we can set a minimum version your players must be on.

Keep your own copy of your game, your keys and your configuration. This is not a backup service.

7. Money

If your access is free, it stays free until we tell you otherwise. If a price was agreed, the agreement you made with us covers payment, and these terms cover everything else. Nothing on this website is an offer to sell at a price shown.

8. If you break these terms

We can suspend or remove your access, turn off your games' protection and delete your data. For something serious — distributing the SDK, stripping the protection out of a build, attacking the service, or using player records to harm someone — that happens straight away and permanently.

Where it makes sense we'll tell you what happened and why. If the law requires it, we hand information to the authorities.

You can stop whenever you like. Ask and we'll close your access and delete what we hold, except anything we have to keep.

9. Security reports

If you find a hole, tell us at q1d3 on Discord before telling anyone else, and don't use it on anyone's game but your own test build. Reports made that way are welcome and we won't come after you for them.

10. No warranty

The software and the service are provided as they are, with no warranty of any kind, express or implied, including any warranty that they are fit for a particular purpose, uninterrupted, or free of errors. You use them at your own risk.

11. Liability

To the fullest extent the law allows, Sovereign is not liable for lost revenue, lost players, lost or corrupted data, loss of goodwill, or any indirect or consequential loss arising from your use of Sovereign — including a cheater we failed to catch, a legitimate player we wrongly refused, or a period when the service was unavailable.

Where liability cannot be excluded, it is limited to the greater of the amount you paid us in the three months before the claim, or 50 USD.

If something you did with Sovereign causes a claim against us — from a player, from Meta, or from anyone else — you cover our reasonable costs of dealing with it.

12. Changes

These terms can change. The date at the top says when they last did, and material changes are announced on the site or sent to you. Carrying on using Sovereign after a change means you accept the new version; if you don't, tell us and stop using it.

13. The legal bits

These terms are governed by the laws of the United States, and the courts there deal with any dispute. If a part of this page turns out to be unenforceable, the rest still stands. Failing to enforce something straight away doesn't mean we've given it up. You may not transfer your rights under these terms without asking us; we may transfer ours if the service changes hands.

Questions about anything on this page: q1d3 on Discord.